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Ty Matthews
Hello,
I'm a 3D Artist specializing in environments, props, and real-time asset creation.
With experience in Unity and Unreal Engine, I’ve contributed to games, simulations, and cinematic projects, building worlds that are both visually compelling and technically optimized. Whether it’s modular environments, polished props, or high-fidelity textures, I bring a blend of creativity and precision to every project.
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